feat: Modify loading indicator to support a paused state (#506)

This commit is contained in:
Jacob Richman
2025-05-23 10:25:17 -07:00
committed by GitHub
parent e993181628
commit 91ee02898a
10 changed files with 542 additions and 50 deletions

View File

@@ -11,7 +11,10 @@ import {
} from '../constants.js';
import { StreamingState } from '../types.js';
export const useLoadingIndicator = (streamingState: StreamingState) => {
export const useLoadingIndicator = (
streamingState: StreamingState,
isPaused: boolean,
) => {
const [elapsedTime, setElapsedTime] = useState(0);
const [currentLoadingPhrase, setCurrentLoadingPhrase] = useState(
WITTY_LOADING_PHRASES[0],
@@ -20,48 +23,79 @@ export const useLoadingIndicator = (streamingState: StreamingState) => {
const phraseIntervalRef = useRef<NodeJS.Timeout | null>(null);
const currentPhraseIndexRef = useRef<number>(0);
// Timer effect for elapsed time during loading
const [shouldShowSpinner, setShouldShowSpinner] = useState(true);
useEffect(() => {
if (streamingState === StreamingState.Responding) {
setElapsedTime(0); // Reset timer on new loading start
timerRef.current = setInterval(() => {
setElapsedTime((prevTime) => prevTime + 1);
}, 1000);
} else if (timerRef.current) {
clearInterval(timerRef.current);
timerRef.current = null;
if (!isPaused) {
if (!timerRef.current) {
// No specific action needed here if timer wasn't running and we are not paused.
// Elapsed time continues from where it left off or starts from 0 if it's a fresh start.
}
if (timerRef.current) clearInterval(timerRef.current);
timerRef.current = setInterval(() => {
setElapsedTime((prevTime) => prevTime + 1);
}, 1000);
} else {
if (timerRef.current) {
clearInterval(timerRef.current);
timerRef.current = null;
}
}
} else {
if (timerRef.current) {
clearInterval(timerRef.current);
timerRef.current = null;
}
setElapsedTime(0);
}
// Cleanup on unmount or when isLoading changes
return () => {
if (timerRef.current) {
clearInterval(timerRef.current);
timerRef.current = null;
}
};
}, [streamingState]);
}, [streamingState, isPaused]);
// Effect for cycling through witty loading phrases
useEffect(() => {
if (streamingState === StreamingState.Responding) {
currentPhraseIndexRef.current = 0;
setCurrentLoadingPhrase(WITTY_LOADING_PHRASES[0]);
phraseIntervalRef.current = setInterval(() => {
currentPhraseIndexRef.current =
(currentPhraseIndexRef.current + 1) % WITTY_LOADING_PHRASES.length;
setCurrentLoadingPhrase(
WITTY_LOADING_PHRASES[currentPhraseIndexRef.current],
);
}, PHRASE_CHANGE_INTERVAL_MS);
} else if (phraseIntervalRef.current) {
clearInterval(phraseIntervalRef.current);
phraseIntervalRef.current = null;
if (!isPaused) {
setShouldShowSpinner(true);
if (!phraseIntervalRef.current) {
currentPhraseIndexRef.current = 0;
setCurrentLoadingPhrase(WITTY_LOADING_PHRASES[0]);
phraseIntervalRef.current = setInterval(() => {
currentPhraseIndexRef.current =
(currentPhraseIndexRef.current + 1) %
WITTY_LOADING_PHRASES.length;
setCurrentLoadingPhrase(
WITTY_LOADING_PHRASES[currentPhraseIndexRef.current],
);
}, PHRASE_CHANGE_INTERVAL_MS);
}
} else {
setShouldShowSpinner(false);
setCurrentLoadingPhrase('Waiting for user confirmation...');
if (phraseIntervalRef.current) {
clearInterval(phraseIntervalRef.current);
phraseIntervalRef.current = null;
}
}
} else {
if (phraseIntervalRef.current) {
clearInterval(phraseIntervalRef.current);
phraseIntervalRef.current = null;
}
}
// Cleanup on unmount or when isLoading changes
return () => {
if (phraseIntervalRef.current) {
clearInterval(phraseIntervalRef.current);
phraseIntervalRef.current = null;
}
};
}, [streamingState]);
}, [streamingState, isPaused]);
return { elapsedTime, currentLoadingPhrase };
return { elapsedTime, currentLoadingPhrase, shouldShowSpinner };
};