Files
qwen-code/packages/cli/src/ui/components/subagents/create/AgentCreationWizard.tsx
2025-09-16 15:24:58 +08:00

320 lines
9.9 KiB
TypeScript

/**
* @license
* Copyright 2025 Qwen
* SPDX-License-Identifier: Apache-2.0
*/
import { useReducer, useCallback, useMemo } from 'react';
import { Box, Text } from 'ink';
import { wizardReducer, initialWizardState } from '../reducers.js';
import { LocationSelector } from './LocationSelector.js';
import { GenerationMethodSelector } from './GenerationMethodSelector.js';
import { DescriptionInput } from './DescriptionInput.js';
import { ToolSelector } from './ToolSelector.js';
import { ColorSelector } from './ColorSelector.js';
import { CreationSummary } from './CreationSummary.js';
import { WizardStepProps } from '../types.js';
import { WIZARD_STEPS } from '../constants.js';
import { getStepKind } from '../utils.js';
import { Config } from '@qwen-code/qwen-code-core';
import { Colors } from '../../../colors.js';
import { theme } from '../../../semantic-colors.js';
import { TextEntryStep } from './TextEntryStep.js';
import { useKeypress } from '../../../hooks/useKeypress.js';
interface AgentCreationWizardProps {
onClose: () => void;
config: Config | null;
}
/**
* Main orchestrator component for the subagent creation wizard.
*/
export function AgentCreationWizard({
onClose,
config,
}: AgentCreationWizardProps) {
const [state, dispatch] = useReducer(wizardReducer, initialWizardState);
const handleNext = useCallback(() => {
dispatch({ type: 'GO_TO_NEXT_STEP' });
}, []);
const handlePrevious = useCallback(() => {
dispatch({ type: 'GO_TO_PREVIOUS_STEP' });
}, []);
const handleCancel = useCallback(() => {
dispatch({ type: 'RESET_WIZARD' });
onClose();
}, [onClose]);
// Centralized ESC key handling for the entire wizard
useKeypress(
(key) => {
if (key.name !== 'escape') {
return;
}
// LLM DescriptionInput handles its own ESC logic when generating
const kind = getStepKind(state.generationMethod, state.currentStep);
if (kind === 'LLM_DESC' && state.isGenerating) {
return; // Let DescriptionInput handle it
}
if (state.currentStep === WIZARD_STEPS.LOCATION_SELECTION) {
// On first step, ESC cancels the entire wizard
handleCancel();
} else {
// On other steps, ESC goes back to previous step
handlePrevious();
}
},
{ isActive: true },
);
const stepProps: WizardStepProps = useMemo(
() => ({
state,
dispatch,
onNext: handleNext,
onPrevious: handlePrevious,
onCancel: handleCancel,
config,
}),
[state, dispatch, handleNext, handlePrevious, handleCancel, config],
);
const renderStepHeader = useCallback(() => {
const getStepHeaderText = () => {
const kind = getStepKind(state.generationMethod, state.currentStep);
const n = state.currentStep;
switch (kind) {
case 'LOCATION':
return `Step ${n}: Choose Location`;
case 'GEN_METHOD':
return `Step ${n}: Choose Generation Method`;
case 'LLM_DESC':
return `Step ${n}: Describe Your Subagent`;
case 'MANUAL_NAME':
return `Step ${n}: Enter Subagent Name`;
case 'MANUAL_PROMPT':
return `Step ${n}: Enter System Prompt`;
case 'MANUAL_DESC':
return `Step ${n}: Enter Description`;
case 'TOOLS':
return `Step ${n}: Select Tools`;
case 'COLOR':
return `Step ${n}: Choose Background Color`;
case 'FINAL':
return `Step ${n}: Confirm and Save`;
default:
return 'Unknown Step';
}
};
return (
<Box>
<Text bold>{getStepHeaderText()}</Text>
</Box>
);
}, [state.currentStep, state.generationMethod]);
const renderDebugContent = useCallback(() => {
if (process.env['NODE_ENV'] !== 'development') {
return null;
}
return (
<Box borderStyle="single" borderColor={theme.status.warning} padding={1}>
<Box flexDirection="column">
<Text color={theme.status.warning} bold>
Debug Info:
</Text>
<Text color={Colors.Gray}>Step: {state.currentStep}</Text>
<Text color={Colors.Gray}>
Can Proceed: {state.canProceed ? 'Yes' : 'No'}
</Text>
<Text color={Colors.Gray}>
Generating: {state.isGenerating ? 'Yes' : 'No'}
</Text>
<Text color={Colors.Gray}>Location: {state.location}</Text>
<Text color={Colors.Gray}>Method: {state.generationMethod}</Text>
{state.validationErrors.length > 0 && (
<Text color={theme.status.error}>
Errors: {state.validationErrors.join(', ')}
</Text>
)}
</Box>
</Box>
);
}, [
state.currentStep,
state.canProceed,
state.isGenerating,
state.location,
state.generationMethod,
state.validationErrors,
]);
const renderStepFooter = useCallback(() => {
const getNavigationInstructions = () => {
// Special case: During generation in description input step, only show cancel option
const kind = getStepKind(state.generationMethod, state.currentStep);
if (kind === 'LLM_DESC' && state.isGenerating) {
return 'Esc to cancel';
}
if (getStepKind(state.generationMethod, state.currentStep) === 'FINAL') {
return 'Press Enter to save, e to save and edit, Esc to go back';
}
// Steps that have ↑↓ navigation (RadioButtonSelect components)
const kindForNav = getStepKind(state.generationMethod, state.currentStep);
const hasNavigation =
kindForNav === 'LOCATION' ||
kindForNav === 'GEN_METHOD' ||
kindForNav === 'TOOLS' ||
kindForNav === 'COLOR';
const navigationPart = hasNavigation ? '↑↓ to navigate, ' : '';
const escAction =
state.currentStep === WIZARD_STEPS.LOCATION_SELECTION
? 'cancel'
: 'go back';
return `Press Enter to continue, ${navigationPart}Esc to ${escAction}`;
};
return (
<Box>
<Text color={theme.text.secondary}>{getNavigationInstructions()}</Text>
</Box>
);
}, [state.currentStep, state.isGenerating, state.generationMethod]);
const renderStepContent = useCallback(() => {
const kind = getStepKind(state.generationMethod, state.currentStep);
switch (kind) {
case 'LOCATION':
return <LocationSelector {...stepProps} />;
case 'GEN_METHOD':
return <GenerationMethodSelector {...stepProps} />;
case 'LLM_DESC':
return <DescriptionInput {...stepProps} />;
case 'MANUAL_NAME':
return (
<TextEntryStep
key="manual-name"
state={state}
dispatch={dispatch}
onNext={handleNext}
description="Enter a clear, unique name for this subagent."
placeholder="e.g., Code Reviewer"
height={1}
initialText={state.generatedName}
onChange={(t) => {
const value = t; // keep raw, trim later when validating
dispatch({ type: 'SET_GENERATED_NAME', name: value });
}}
validate={(t) =>
t.trim().length === 0 ? 'Name cannot be empty.' : null
}
/>
);
case 'MANUAL_PROMPT':
return (
<TextEntryStep
key="manual-prompt"
state={state}
dispatch={dispatch}
onNext={handleNext}
description="Write the system prompt that defines this subagent's behavior. Be comprehensive for best results."
placeholder="e.g., You are an expert code reviewer..."
height={10}
initialText={state.generatedSystemPrompt}
onChange={(t) => {
dispatch({
type: 'SET_GENERATED_SYSTEM_PROMPT',
systemPrompt: t,
});
}}
validate={(t) =>
t.trim().length === 0 ? 'System prompt cannot be empty.' : null
}
/>
);
case 'MANUAL_DESC':
return (
<TextEntryStep
key="manual-desc"
state={state}
dispatch={dispatch}
onNext={handleNext}
description="Describe when and how this subagent should be used."
placeholder="e.g., Reviews code for best practices and potential bugs."
height={6}
initialText={state.generatedDescription}
onChange={(t) => {
dispatch({ type: 'SET_GENERATED_DESCRIPTION', description: t });
}}
validate={(t) =>
t.trim().length === 0 ? 'Description cannot be empty.' : null
}
/>
);
case 'TOOLS':
return (
<ToolSelector
tools={state.selectedTools}
onSelect={(tools) => {
dispatch({ type: 'SET_TOOLS', tools });
handleNext();
}}
config={config}
/>
);
case 'COLOR':
return (
<ColorSelector
color={state.color}
agentName={state.generatedName}
onSelect={(color) => {
dispatch({ type: 'SET_BACKGROUND_COLOR', color });
handleNext();
}}
/>
);
case 'FINAL':
return <CreationSummary {...stepProps} />;
default:
return (
<Box>
<Text color={theme.status.error}>
Invalid step: {state.currentStep}
</Text>
</Box>
);
}
}, [stepProps, state, config, handleNext, dispatch]);
return (
<Box flexDirection="column">
{/* Main content wrapped in bounding box */}
<Box
borderStyle="single"
borderColor={Colors.Gray}
flexDirection="column"
padding={1}
width="100%"
gap={1}
>
{renderStepHeader()}
{renderStepContent()}
{renderDebugContent()}
{renderStepFooter()}
</Box>
</Box>
);
}