mirror of
https://github.com/QwenLM/qwen-code.git
synced 2025-12-19 09:33:53 +00:00
320 lines
9.9 KiB
TypeScript
320 lines
9.9 KiB
TypeScript
/**
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* @license
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* Copyright 2025 Qwen
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* SPDX-License-Identifier: Apache-2.0
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*/
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import { useReducer, useCallback, useMemo } from 'react';
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import { Box, Text } from 'ink';
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import { wizardReducer, initialWizardState } from '../reducers.js';
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import { LocationSelector } from './LocationSelector.js';
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import { GenerationMethodSelector } from './GenerationMethodSelector.js';
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import { DescriptionInput } from './DescriptionInput.js';
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import { ToolSelector } from './ToolSelector.js';
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import { ColorSelector } from './ColorSelector.js';
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import { CreationSummary } from './CreationSummary.js';
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import { WizardStepProps } from '../types.js';
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import { WIZARD_STEPS } from '../constants.js';
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import { getStepKind } from '../utils.js';
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import { Config } from '@qwen-code/qwen-code-core';
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import { Colors } from '../../../colors.js';
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import { theme } from '../../../semantic-colors.js';
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import { TextEntryStep } from './TextEntryStep.js';
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import { useKeypress } from '../../../hooks/useKeypress.js';
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interface AgentCreationWizardProps {
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onClose: () => void;
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config: Config | null;
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}
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/**
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* Main orchestrator component for the subagent creation wizard.
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*/
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export function AgentCreationWizard({
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onClose,
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config,
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}: AgentCreationWizardProps) {
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const [state, dispatch] = useReducer(wizardReducer, initialWizardState);
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const handleNext = useCallback(() => {
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dispatch({ type: 'GO_TO_NEXT_STEP' });
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}, []);
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const handlePrevious = useCallback(() => {
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dispatch({ type: 'GO_TO_PREVIOUS_STEP' });
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}, []);
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const handleCancel = useCallback(() => {
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dispatch({ type: 'RESET_WIZARD' });
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onClose();
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}, [onClose]);
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// Centralized ESC key handling for the entire wizard
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useKeypress(
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(key) => {
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if (key.name !== 'escape') {
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return;
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}
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// LLM DescriptionInput handles its own ESC logic when generating
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const kind = getStepKind(state.generationMethod, state.currentStep);
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if (kind === 'LLM_DESC' && state.isGenerating) {
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return; // Let DescriptionInput handle it
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}
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if (state.currentStep === WIZARD_STEPS.LOCATION_SELECTION) {
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// On first step, ESC cancels the entire wizard
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handleCancel();
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} else {
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// On other steps, ESC goes back to previous step
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handlePrevious();
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}
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},
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{ isActive: true },
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);
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const stepProps: WizardStepProps = useMemo(
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() => ({
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state,
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dispatch,
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onNext: handleNext,
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onPrevious: handlePrevious,
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onCancel: handleCancel,
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config,
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}),
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[state, dispatch, handleNext, handlePrevious, handleCancel, config],
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);
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const renderStepHeader = useCallback(() => {
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const getStepHeaderText = () => {
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const kind = getStepKind(state.generationMethod, state.currentStep);
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const n = state.currentStep;
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switch (kind) {
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case 'LOCATION':
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return `Step ${n}: Choose Location`;
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case 'GEN_METHOD':
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return `Step ${n}: Choose Generation Method`;
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case 'LLM_DESC':
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return `Step ${n}: Describe Your Subagent`;
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case 'MANUAL_NAME':
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return `Step ${n}: Enter Subagent Name`;
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case 'MANUAL_PROMPT':
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return `Step ${n}: Enter System Prompt`;
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case 'MANUAL_DESC':
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return `Step ${n}: Enter Description`;
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case 'TOOLS':
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return `Step ${n}: Select Tools`;
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case 'COLOR':
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return `Step ${n}: Choose Background Color`;
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case 'FINAL':
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return `Step ${n}: Confirm and Save`;
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default:
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return 'Unknown Step';
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}
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};
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return (
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<Box>
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<Text bold>{getStepHeaderText()}</Text>
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</Box>
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);
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}, [state.currentStep, state.generationMethod]);
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const renderDebugContent = useCallback(() => {
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if (process.env['NODE_ENV'] !== 'development') {
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return null;
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}
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return (
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<Box borderStyle="single" borderColor={theme.status.warning} padding={1}>
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<Box flexDirection="column">
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<Text color={theme.status.warning} bold>
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Debug Info:
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</Text>
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<Text color={Colors.Gray}>Step: {state.currentStep}</Text>
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<Text color={Colors.Gray}>
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Can Proceed: {state.canProceed ? 'Yes' : 'No'}
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</Text>
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<Text color={Colors.Gray}>
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Generating: {state.isGenerating ? 'Yes' : 'No'}
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</Text>
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<Text color={Colors.Gray}>Location: {state.location}</Text>
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<Text color={Colors.Gray}>Method: {state.generationMethod}</Text>
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{state.validationErrors.length > 0 && (
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<Text color={theme.status.error}>
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Errors: {state.validationErrors.join(', ')}
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</Text>
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)}
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</Box>
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</Box>
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);
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}, [
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state.currentStep,
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state.canProceed,
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state.isGenerating,
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state.location,
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state.generationMethod,
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state.validationErrors,
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]);
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const renderStepFooter = useCallback(() => {
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const getNavigationInstructions = () => {
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// Special case: During generation in description input step, only show cancel option
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const kind = getStepKind(state.generationMethod, state.currentStep);
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if (kind === 'LLM_DESC' && state.isGenerating) {
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return 'Esc to cancel';
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}
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if (getStepKind(state.generationMethod, state.currentStep) === 'FINAL') {
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return 'Press Enter to save, e to save and edit, Esc to go back';
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}
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// Steps that have ↑↓ navigation (RadioButtonSelect components)
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const kindForNav = getStepKind(state.generationMethod, state.currentStep);
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const hasNavigation =
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kindForNav === 'LOCATION' ||
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kindForNav === 'GEN_METHOD' ||
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kindForNav === 'TOOLS' ||
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kindForNav === 'COLOR';
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const navigationPart = hasNavigation ? '↑↓ to navigate, ' : '';
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const escAction =
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state.currentStep === WIZARD_STEPS.LOCATION_SELECTION
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? 'cancel'
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: 'go back';
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return `Press Enter to continue, ${navigationPart}Esc to ${escAction}`;
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};
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return (
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<Box>
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<Text color={theme.text.secondary}>{getNavigationInstructions()}</Text>
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</Box>
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);
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}, [state.currentStep, state.isGenerating, state.generationMethod]);
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const renderStepContent = useCallback(() => {
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const kind = getStepKind(state.generationMethod, state.currentStep);
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switch (kind) {
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case 'LOCATION':
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return <LocationSelector {...stepProps} />;
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case 'GEN_METHOD':
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return <GenerationMethodSelector {...stepProps} />;
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case 'LLM_DESC':
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return <DescriptionInput {...stepProps} />;
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case 'MANUAL_NAME':
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return (
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<TextEntryStep
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key="manual-name"
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state={state}
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dispatch={dispatch}
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onNext={handleNext}
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description="Enter a clear, unique name for this subagent."
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placeholder="e.g., Code Reviewer"
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height={1}
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initialText={state.generatedName}
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onChange={(t) => {
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const value = t; // keep raw, trim later when validating
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dispatch({ type: 'SET_GENERATED_NAME', name: value });
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}}
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validate={(t) =>
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t.trim().length === 0 ? 'Name cannot be empty.' : null
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}
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/>
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);
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case 'MANUAL_PROMPT':
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return (
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<TextEntryStep
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key="manual-prompt"
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state={state}
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dispatch={dispatch}
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onNext={handleNext}
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description="Write the system prompt that defines this subagent's behavior. Be comprehensive for best results."
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placeholder="e.g., You are an expert code reviewer..."
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height={10}
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initialText={state.generatedSystemPrompt}
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onChange={(t) => {
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dispatch({
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type: 'SET_GENERATED_SYSTEM_PROMPT',
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systemPrompt: t,
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});
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}}
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validate={(t) =>
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t.trim().length === 0 ? 'System prompt cannot be empty.' : null
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}
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/>
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);
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case 'MANUAL_DESC':
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return (
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<TextEntryStep
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key="manual-desc"
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state={state}
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dispatch={dispatch}
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onNext={handleNext}
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description="Describe when and how this subagent should be used."
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placeholder="e.g., Reviews code for best practices and potential bugs."
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height={6}
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initialText={state.generatedDescription}
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onChange={(t) => {
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dispatch({ type: 'SET_GENERATED_DESCRIPTION', description: t });
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}}
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validate={(t) =>
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t.trim().length === 0 ? 'Description cannot be empty.' : null
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}
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/>
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);
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case 'TOOLS':
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return (
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<ToolSelector
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tools={state.selectedTools}
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onSelect={(tools) => {
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dispatch({ type: 'SET_TOOLS', tools });
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handleNext();
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}}
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config={config}
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/>
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);
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case 'COLOR':
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return (
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<ColorSelector
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color={state.color}
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agentName={state.generatedName}
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onSelect={(color) => {
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dispatch({ type: 'SET_BACKGROUND_COLOR', color });
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handleNext();
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}}
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/>
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);
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case 'FINAL':
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return <CreationSummary {...stepProps} />;
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default:
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return (
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<Box>
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<Text color={theme.status.error}>
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Invalid step: {state.currentStep}
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</Text>
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</Box>
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);
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}
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}, [stepProps, state, config, handleNext, dispatch]);
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return (
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<Box flexDirection="column">
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{/* Main content wrapped in bounding box */}
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<Box
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borderStyle="single"
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borderColor={Colors.Gray}
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flexDirection="column"
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padding={1}
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width="100%"
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gap={1}
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>
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{renderStepHeader()}
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{renderStepContent()}
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{renderDebugContent()}
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{renderStepFooter()}
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</Box>
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</Box>
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);
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}
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